Signals | Remote Storage
These require you to run Steam.run_callbacks() in your _process() function to receive them.
local_file_changed
- One or more files for this app have changed locally after syncing to remote session changes.
- Note: only posted if this happens during the local app session.
- Sends back no data.
file_read_async_complete
- Response when reading a file with fileReadAsync.
- Sends back the following data:
- handle (int)
- result (int)
- offset (int)
- read (int)
- complete (bool)
- handle (uint64_t)
- result (int)
- offset (iunt32)
- read (uint32)
- complete (bool)
file_share_result
- Response to a file being shared.
- Sends back the following data:
- result (int)
- handle (int)
- name (string)
- result (int)
- handle (uint64_t)
- name (string)
file_write_async_complete
- Response when writing a file asyncrounously with fileWriteAsync.
- Sends back the following data:
- result (int)
download_ugc_result
- Response when downloading UGC.
- Sends back the following data:
- result (int)
- download_data (dictionary)
- handle (int)
- app_id (int)
- size (int)
- filename (string)
- owner_id (int)
- result (int)
- download_data (dictionary)
- handle (uint64_t)
- app_id (uint32_t)
- size (int32)
- filename (string)
- owner_id (uint64_t)
unsubscribe_item
- Called when a player attempts to unsubscribe from a Workshop item.
- Deprecated: only used with the deprecated RemoteStorage based Workshop API.
- Sends back the following data:
- result (int)
- file_id (int)
subscribe_item
- Called when a player attempts to subscribe to a Workshop item.
- Deprecated: only used with the deprecated RemoteStorage based Workshop API.
- Sends back the following data:
- result (int)
- file_id (int)