Signals | Utilities

These require you to run Steam.run_callbacks() in your _process() function to receive them.


app_resuming_from_suspend

  • Sent after the device returns from sleep/suspend mode.
  • Sends back no data.

check_file_signature

  • Call result for checkFileSignature.
  • Sends back the following data:
    • signature (string)

floating_gamepad_text_input_dismissed

  • Sent after the device returns from sleep/suspend mode.
  • Sends back no data.

gamepad_text_input_dismissed

  • Called when the big picture gamepad text input has been closed.
  • Sends back the following data:
    • submitted (bool)
    • text (string)
    • length (int)
    • submitted (bool)
    • text (string)
    • length (uint32)

ip_country

  • Called when the country of the user changed. The country should be updated with getIPCountry.
  • Sends back no data.

low_power

  • Called when running on a laptop and less than 10 minutes of battery is left, and then fires then every minute afterwards.
  • Sends back the following data:
    • power (int)
    • power (uint8)

steam_api_call_completed

  • Called when a SteamAPICall_t has completed (or failed)
  • Sends back the following data:
    • async_call (int)
    • callback (int)
    • parameter (int)
    • async_call (uint64_t)
    • callback (int)
    • parameter (uint32)

steam_shutdown

  • Called when Steam wants to shutdown.
  • Sends back no data.